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ChatGPT is a Cappellan: Inner Sphere at War and Warships

  But really, the rules for building warships in Inner Sphere At War are nonsense.  The rules state that warships take a number of turns equal to its resource point value.  However, on the same page, it says that the resource points necessary to build a warship is equal to its Alpha Strike point value. An extreme example is illustrative.  The Leviathan III has an Alpha Strike point value of 2,522.  That's 2,522 turns to build one.  Each turn is a month in-game, so 210 years.  That's longer than the clans have existed!  Warship construction times have not been errataed so that's the rule on the books. But it can't be right.  So here is my proposed fix for anyone looking to include viable warship rules in an ISaW game.  Use the Abstract Combat System point value instead of the Alpha Strike point value.  To calculate this, divide the Alpha Strike point value by 6.  So the Leviathan III would have an ACS PV of 420.  With each turn taking a month, that would mean it too

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